Chapter 3169 Detective is dying (2)
Chapter 3169 Detective is dying (2)
Chapter 3169: Detective is about to die (Twenty)
"What's wrong with you?" Night Owl was the first to look up. He frowned and looked at Bruce with some confusion.
Bruce's scream just now was so miserable, but now it seems that he was not seriously injured, and there seems to be nothing here that can attack him mentally.
But at this time Jeff said: "It must be him, he must be possessed by the Prowler! The possessed will scream like this when they are about to be killed! Hurry up and find a way to tie him up!"
Night Owl still held Jeff tightly, preventing him from moving, but he also had some doubts. Bruce suddenly turned his head with a blank look in his eyes.
Schiller and Greedy thought of something at the same time. Schiller was taking out a bullet for himself and couldn't get away. Greedy had to walk to Bruce's side, put his hand on his shoulder and said, "Did you see something?"
"You should ask me what else I can see." Bruce muttered to himself, "I can't see anything clearly now, what is this?!"
"Tell me what you saw, maybe I can help you analyze it."
"I can't describe it." Bruce shook his head and said, "I can't see the room, objects, or people. There's just a bunch of messy lines and blocks of color."
Greedy and Schiller looked at each other, Greedy snickered, and then said, "When did this start?"
"Just now." Bruce hinted: Greedy knew that he must have upgraded his psychoanalysis skill to level three.
"There may be something wrong with your mental state." Greedy said, "I think it will be fine after a rest."
Bruce walked to the side with a confused look on his face again, and bumped into the clown who was eating in the corner. He could only say sorry and then sat down next to the clown.
Judging from his reaction, he definitely can't see anything.
At this moment, Schiller felt the sound of wind passing by his ears. With a "puff", Jeff's head and chest were split in half as he was about to roar, and the Night Owl who was holding him down also lost half of his arm.
Everything happened so suddenly that Night Owl had no time to dodge. He first took a breath of cold air, then staggered back a few steps, looking at his right hand which was only half left, with a gloomy expression.
Now there are three Batmen in total, one is dying, one is blind, and one is disabled.
Despite this, Schiller quickly took out a bandage to help Night Owl stop the bleeding. The amputation operation was very perfect and the incision was very smooth, which made it easier to bandage. The bleeding stopped before excessive blood loss occurred.
The right arm is indeed still there, but given the current situation, it is not realistic to reconnect the arm, so this is all we can do.
Judging from Night Owl's previous movement habits, he is right-handed. Now his right arm happens to be cut off, so his mobility must be greatly reduced.
Schiller couldn't help but think of the times when the wind blade appeared several times. If this was really done by the Wanderer, then this monster was more cunning than he thought.
Jeff's death was very quick. Because there was no telling whether his body would move, Schiller simply dragged his body and threw it out of the lighthouse through the gate.
Through the gate, you can see the snow-covered village in the distance, but because it is too far away, you can't tell if there are any activities there. There is only a sense of dead silence and desolation in this world of ice and snow.
Everyone decided to make some hot food to replenish their energy. Although there were no normal pots, tin cans could also be used as pots. It was no problem to just cook something.
While eating, Schiller began to organize the clues he had obtained and think about what was going on.
At this point in the game, Schiller realized a problem: not everyone was like Arrogant, who was only busy bickering with the Transcendents during the opening period of the game.
Of course, it doesn’t mean that the questions asked by Pride are useless. It’s just that most of them are about the basic gameplay of the game and don’t involve much about the worldview of this world.
Schiller knew that Batmans would be more interested in the latter.
First of all, Ao Mang did not participate in many Doujie games. Most of the time he stayed in Doujie was spent correcting papers in the spacious and bright room, treating it as an office where he could come and go as he pleased.
So he had relatively little gaming experience and this was his first time participating in such a game.
But the Batmans are not like that. Ever since the fighting world began, most of the Batmans have focused on dungeon games. With their sleepless and hardworking attitude, they have basically queued for all types of games.
That is to say, this form of game may be relatively unfamiliar to Arrogance, but it is very familiar to Batman. He does not need to waste time on understanding the basic rules, but can ask more meaningful questions based on previous experience.
For example, what is going on in this world, and what is going on with himself.
Schiller remembered the Transcendents' request at the time. They were allowed to make up a background story for themselves. The background story made up by Arrogance was quite conservative, but that might not be the case for others.
If the Beyonders can make the stories they make up come true, then Batman can completely use the stories he makes up to influence the entire world.
For example, they only need to fabricate what they did in a certain war, and then this war will really appear in world history. As long as the scale of the war is large enough, it can completely change the entire world pattern.
In other words, this is a game of imagination. The bolder the person, the more fertile the land. As long as you dare to create, nothing is impossible.
Actually, Pride was not very good at making up stories. At that time, his understanding of the entire game was still relatively superficial. When he heard about the profession of clergy, he made up a background story that was relatively consistent with the character's profession, and basically no one could find any flaws.
But the key is that the fabricated background story will be directly written into the world background, which means that no matter how absurd it is, it is true and there is no need to hold it back. As long as the level is high enough, it can even provide you with unlimited advantages in the game.
Schiller wasn't sure if Batman was really that good at making up stories, but he was pretty sure that greed was very good at it.
The stories he made up were not only absurd and bizarre, but also self-consistent. No matter how many restrictions there were in making up background stories, he would definitely challenge the upper limit of this function.
Schiller suspected that Greed was secretly cultivating immortality, and he had evidence.
Let's start from the beginning. First of all, there is obviously a story behind these people gathering in the cabin.
It seems like the protagonist of a game appears inexplicably in a certain world at the beginning, but if there is a plot, the game will generally give the protagonist a reason to come here.
Either he was a prisoner, or a distant traveler coming to visit relatives, or at worst a mercenary ranger who happened to pass by.
Generally speaking, the purpose of the protagonist's coming to a certain place is either introduced to the protagonist through an opening animation, or directly through a first-person narration which is the simplest. If that doesn't work, it can also be reflected through subsequent dialogues.
But the opening animation was too short, and nothing could be seen. No one told him why he was here. When introducing himself, he could only make up an ambiguous reason.
Just because he is like this doesn't mean that others are like this too. Some people may have already incorporated the purpose of their visit into their background story, and their subsequent self-introductions were ambiguous just because they didn't want to reveal too much information.
For example, Greedy was too vague in his self-introduction, and quickly changed the topic to his being a rich second-generation. But in fact, a character like him has no reason to appear in this remote village. If you want to make this story complete, it will definitely require a lot of bizarre twists and turns.
If this is the case, his identity must be complicated, and when a person with a complicated identity gets involved in this matter, the things he has to do must also be complicated.
Schiller thought, how can this game be won? Kill the wanderer, save the village, or simply save the whole world from the shadow of the weirdness?
The Transcendent didn't say anything, and he hadn't thought about it before. He thought it would be the same as the previous copies, just completing the main process, surviving and getting some resources.
Again, in a game where you can set your own background story and have it come true, imagination is everything and there is no fixed main plot.
When you are away from home, your identity and purpose are given by yourself.
From this perspective, greed is likely different from their goals, or the goals of everyone present are different.
Moreover, they are not necessarily all good people.
When they don’t know each other’s stories, the identities and goals they set for themselves are likely to conflict.
For example, Night Owl is a policeman, and the goal he sets for himself is to save the village, but the Pale Knight is a lawyer, and he may be working for an important person, and his purpose is to prevent anyone who witnesses this strange incident from leaving the village.
In this case, they may be able to help each other in an extreme environment and explore the mystery of the whole thing, but it is more likely that after realizing the identity and position of the other party, they will kill the other party first in order to achieve their own goals.
And assuming that this is indeed the case, then all the misfortunes they are experiencing now may not be difficulties set for them by the Transcendents, but more likely the result of someone secretly doing something about it.
The first thing Schiller suspected was greed.
He is really suspicious and puts the team in danger several times.
The most important evidence in Schiller's hand is that the wind blade just now flew from the direction of Greed.
Thinking of this, a bold guess popped up in Schiller's mind - were all the anomalies they encountered really caused by the Wanderer?
The anomaly is definitely real. After all, the wind blade that can directly split a person in half cannot be produced by a blower. It must at least be a magic skill or something. The corpse standing up cannot be caused by props. It must have some superpowers.
But so many superpowers belong to the Wanderer, so why did this monster choose such a remote village to wreak havoc?
First, it possesses a living person, then releases wind blades to kill people, and then controls the corpse to possess other living people. With this set of smooth little combos, not to mention the Lighthouse Village, even the Lighthouse Country can't withstand it.
If we talk about it from the perspective of the game, it means throwing monsters that should not be fought at this stage into the Novice Village. Why are you cosplaying as a tree guard here?
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